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Old Nov 21, 2006, 02:57 PM // 14:57   #21
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Guild Wars has no grind. Not a single bit.

In guild wars: You do not need to grind to play. but you can play to grind.

In WoW, grind is why you play.

There's a difference between grind and play. Missions aren't grind, just because you need to do 20 of them. Levels aren't grind just because you need to get to 20. Equipment isn't grind just because it may take a while to get the optimal one.

How much you play in Guild Wars has no impact on how you play. As you play longer, you merely get more options. More skills, more armor and weapon skins, better understanding of missions and AI. All of them can be obtained from day one.

If you feel you're being forced to grind, then your perception of gameplay is wrong. Guild Wars has no grind. And that includes Sunspear points and Lightbringer ranks (rank 2 is all you'll need).

If you feel you need LB rank 8, then that's your choice. But unlike WoW, which would require you to get rank 8 before even entering a certain mission, here you will never need to. If you want, you can finish the storyline at LB rank 1 (I think that's the minimum you'll be by then).

And no, there really is never any need to grind sunspear rank to advance in storyline. You will have more than enough points just by getting there.

With this in mind, GW can add more "grind". In GW terms this merely means there are more options to work for, or more content for different playstyles. After all, master cartographer is grind, so is defender and drunkard, ...

You will never ever need those to play and aspect of the game. HA? Get a few friends together, and make a group on your own. If those other R9 groups think you're not good enough for them, then ignore them. Add heroes while you're at it.
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Old Nov 21, 2006, 03:00 PM // 15:00   #22
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Quote:
Originally Posted by Avarre
No wai!



Exactly what they said.
How exactly is your post helpful.

Grind or no grind, as long as it's fun.
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Old Nov 21, 2006, 03:09 PM // 15:09   #23
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I wouldn't mind more grinding possibilities, but only if you don't have to do them (visuals only, etc.)

Titles should give money rewards, the new way to farm. Give Protector titles a 25k reward.
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Old Nov 21, 2006, 03:13 PM // 15:13   #24
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Some titles on this game allready feel like grinding. Attleast if you are trying to get them all to max levels.

Treasure Hunter, Wisdom title, drunkard and new lightbringer feels like grinding for me. And for that treasure hunter title you need very much money for all those keys if you want max level for it some day... So getting money for that needs much "grind" or good luck with rare drops and such.

I have warrior who is allmost expert treasure hunter.. And i am bored and too poor to raise that title. And my necromancer has something like 1100 minutes in drunkard title and i am bored even with raising that title.

I dont have anything against grinding if it wont affect in the main thing in this game: battles.
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Old Nov 21, 2006, 03:25 PM // 15:25   #25
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I think if GW is going to have any longevity beyond this point it need's to diversify. It needs to have more enviromental effects (random rain, snow, sun, wind etc..) the world needs to change more as you progress, there needs to be home's of some sort, diverse abilities and so forth. Unfortunatly, if the game HOLDs onto it's current dynamic i see chapter 4 just being more of the same thing. Alot of what made nightfall a really good game is that they added (improved) the dynamic and character interactions, they need to continue with this theme IMO. They do however need to fix the hero system to the point of it not being a crutch for the newer players and a grind for the older ones. I really don't want to re-level my heros with all my toons.
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Old Nov 21, 2006, 03:27 PM // 15:27   #26
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Grind means that you have some kinda of reward and most titles don't give a reward, alas even those that give aren't such a BIG reward.
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Old Nov 21, 2006, 04:01 PM // 16:01   #27
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Normally only "reward" what you can get from maxing a title would be the satisfaction of achieving something in this game. Or if speaking of something stupid like elitism what i have encountered in this game, is that you laugh at people who dont have higher level from some title than you.

I remember when some grandmaster treasure hunter started to laugh at me when i didnt have high level in that title. If someone finds that kind of attitude "rewarding" i dont care. They are just stupid then.

Bit off topic now. Sorry about that.
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Old Nov 21, 2006, 04:46 PM // 16:46   #28
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I would like some more Grind - as was stated previously, as long as it doesn't have any effect on gameplay.

If you want to max out a title - go ahead, don't make it necessary for anything in game.
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Old Nov 21, 2006, 05:06 PM // 17:06   #29
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thanks for the replies..

i guess my use of the word "grind" may have been wrong as it seems to mean a lot of different things to different people. I wouldnt want something that is forced on players, just like FoW and Titles are not forced on players. But those things are quite boring, trying to earn money for FoW or 15K seems out of my play time especially as anet seem to be against farming (even though I understand its to try and stop bots etc). I would however like some longevity added to the game so my players dont go unused and still have something to do past completing the game, recruiting and helping my guildies.

The procession through the game would be the same but at the end of it there would be something else to work towards. Hopefully the elite mission that is coming at some point will give people something to do and judging from there being a thread about boredom that seems quite big, a lot of other people are maybe searching for the same thing (havent actually read the thread)
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Old Nov 21, 2006, 05:12 PM // 17:12   #30
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Quote:
Originally Posted by Antheus
Guild Wars has no grind. Not a single bit.

In guild wars: You do not need to grind to play. but you can play to grind.

In WoW, grind is why you play.

There's a difference between grind and play. Missions aren't grind, just because you need to do 20 of them. Levels aren't grind just because you need to get to 20. Equipment isn't grind just because it may take a while to get the optimal one.

How much you play in Guild Wars has no impact on how you play. As you play longer, you merely get more options. More skills, more armor and weapon skins, better understanding of missions and AI. All of them can be obtained from day one.

If you feel you're being forced to grind, then your perception of gameplay is wrong. Guild Wars has no grind. And that includes Sunspear points and Lightbringer ranks (rank 2 is all you'll need).

If you feel you need LB rank 8, then that's your choice. But unlike WoW, which would require you to get rank 8 before even entering a certain mission, here you will never need to. If you want, you can finish the storyline at LB rank 1 (I think that's the minimum you'll be by then).

And no, there really is never any need to grind sunspear rank to advance in storyline. You will have more than enough points just by getting there.

With this in mind, GW can add more "grind". In GW terms this merely means there are more options to work for, or more content for different playstyles. After all, master cartographer is grind, so is defender and drunkard, ...

You will never ever need those to play and aspect of the game. HA? Get a few friends together, and make a group on your own. If those other R9 groups think you're not good enough for them, then ignore them. Add heroes while you're at it.

QFT. 123456
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Old Nov 21, 2006, 05:15 PM // 17:15   #31
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Strong Disagree, there is grind in GW (despite compliant) to start a chracter, get all your primary job skills, and get good weapons when compared to any fee based MMORPH.

Coming from FFXI (de-level's off death, artifact armor, high level over camped nortious monsters, quest to remove level caps, trying to be able to get to the point to PAY for airship service...) not going there again.

For me, trying to get wealth for 15k/Fow armor, perfect golds (by farming) is a way I can grind.

Now if by adding more grind adding more to the game that doesn't affect the ability to get max stat armor, good weapons from collector/weapon smith, or ability to get to elite monsters. Then I may be open to it. But mess with the ability to casually do the game in my free time where new grinding would be... then I would object.
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Old Nov 21, 2006, 05:22 PM // 17:22   #32
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Quote:
Originally Posted by Poison Ivy
Not this game kiddo, go play WoW.

This game is reserved for those who value teamwork and skill over grind and the time spent in the game.
Just because you don't see the grind, doesn't mean others don't. Value teamwork and skill? You can find a good build on the forum, and grind/farm all the greens/gold/treasure you want. How can you say that's not a grind?

What OP said is true. Grind is essencially part of an online game, either in one form of another.
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Old Nov 21, 2006, 05:40 PM // 17:40   #33
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Quote:
Originally Posted by TheYellowKid
thanks for the replies..

i guess my use of the word "grind" may have been wrong as it seems to mean a lot of different things to different people. I wouldnt want something that is forced on players, just like FoW and Titles are not forced on players. But those things are quite boring, trying to earn money for FoW or 15K seems out of my play time especially as anet seem to be against farming (even though I understand its to try and stop bots etc). I would however like some longevity added to the game so my players dont go unused and still have something to do past completing the game, recruiting and helping my guildies.

The procession through the game would be the same but at the end of it there would be something else to work towards. Hopefully the elite mission that is coming at some point will give people something to do and judging from there being a thread about boredom that seems quite big, a lot of other people are maybe searching for the same thing (havent actually read the thread)
I dont mean disrespect, but I dont get the part that you want more grind, but you dont want to work for FOW armor
Can you explain what is "GRIND"?? like...your view for it

If you simply want more content in the game, just say it that way=P Everyone want that, I am sure of it.
Ask for more grinding and better grind rewards does make you sound like asking for "The sword of thousand troop", and lv max 400(yap, 99 is nothing in online games )

GW does have some grind, the titles They are major money sink and time sink. But they dont have much to "show off", I think that is what most grinder complain about, they want something to show their 1337 other then a few words. I realy dont think they will ever be happy with GW. Once they get different look(which they already do with FOW) they will ask for better other stuffs, in the end, all they want is the "I WIN" skill

Last edited by KESKI; Nov 21, 2006 at 05:42 PM // 17:42..
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Old Nov 21, 2006, 06:35 PM // 18:35   #34
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If you're getting bored with the content of the game as it is, why not ask for more interesting, more diverse content? If you think killing the same kind of enemy 25,000 will instantly become any more interesting of a task because you now get a little "I squish bugs!" text that shows up next to your name, I've got a bridge that you might be interested in.
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Old Nov 21, 2006, 06:48 PM // 18:48   #35
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wrong game. That goes against the idea of GW.

If I wanted grind I'd play something grindfest-worthy.
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Old Nov 21, 2006, 06:55 PM // 18:55   #36
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Grind more please
http://img372.imageshack.us/my.php?image=myectojn8.jpg
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Old Nov 21, 2006, 07:10 PM // 19:10   #37
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Okay, first, everyone that made a big fuss and had coniptions over the use of the word grind, try taking a reading comprehension course.
The OP did not say that he wanted the game to be more like Wow.
The OP did not say that he wanted grind which would interfere with gameplay or mess up the balance between pve and pvp.

The OP did state that he wanted more 'grind' in the form of 'pointless' goals, such as minigames, which would have no affect on general gameplay. No holding you back on the storyline or anything like that. Did the Dragon festival involve grind?
For example, FoW armor gives the same stats as 1.5k, with different looks. It is not necessary to get it, but if you want the looks you may grind for it. The OP(from what I understand) wants more endgame content like that: something fun to do, but that you don't have to do.

And if I sounded insulting at the beginning, its only because people that jump to conclusions on hearing a buzzword like "grind" are my pet peeve.
And yes I would like more content/goals to diversify how I spend my time ingame.
But that's just my two cents.
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Old Nov 21, 2006, 07:12 PM // 19:12   #38
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I dont mind grind as long as it's not mandatory for any progression into the game or gives you any advantage other than superficial. The problem is that taking any big step towards rewarding grind (and yes GW already rewards grind in some ways) will shift the focus of the game away from grind-free to a grind fest.

And then there will be people who think they're entitled to their own little grind game. Just look how all the farmers got pissed off after the A.I. update. And look at the hoarders who were outraged at the new inscription system. Any change that upset their grinding fun, even though it was a change for the better for the game, was met with rants and complaints.

So let's just skip all that and not add any more grind incentives into the game.
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Old Nov 21, 2006, 08:28 PM // 20:28   #39
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I wouldn't actually mind a bit more grind, as long as it wasn't critical to the story and just for bragging rights.
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Old Nov 21, 2006, 08:59 PM // 20:59   #40
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no way. i think ppl chose to play GW because theres is very almost no grind. i love the fact that every1 is equal in armor and weapons. the little amount of grind is what attracted me to gw in the first palce. there are already a lot of grinding games and i'm glad the gw team chose to make something different

if u want grind ur in the wrong game. try wow or lineage.
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